Paldeck #98, Rayhound is a Electric-type Pal of Rarity 5. Attack 16th pct, defense 22nd pct, HP average (36th pct). It is weak to Ground. Work suitability: Electricity Lv.4. Skills: Thunderstorm (Power 600) and Lightning Bolt (Power 450). Used as breeding material for 3 Pals (e.g., Dinossom Lux, Penking Lux). Drops Electric Organ, useful crafting materials. Habitat: found day and night in overworld (Lv.31–58).
In-game Paldeck Description
At full speed, it could be mistaken for a bolt of lightning. When two Rayhounds collide, a thunderous roar echoes through the air.
Partner Skill
The ability this Pal grants while it is in your party. Pals whose values scale with Condensation (★) list every rank below.
Lightning Shepherd
Game dataCan be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Rayhound)
Required gear
This partner skill only works once you craft the gear below and equip it on the Pal.
Rayhound SaddleTech Lv30 · 2pt
Condensation ★1–★5 scaling
Condensation (★) is the rank you raise by merging duplicate Pals. Only values that actually change with rank are listed, and the part of each description that changes per rank is highlighted.
Description by rank
- ★1
- Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Rayhound)
- ★2
- Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 9% for each other Electric Pal in your party. (Excluding Rayhound)
- ★3
- Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 13% for each other Electric Pal in your party. (Excluding Rayhound)
- ★4
- Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 18% for each other Electric Pal in your party. (Excluding Rayhound)
- ★5
- Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 25% for each other Electric Pal in your party. (Excluding Rayhound)
Source: the game's internal data tables (partner skill parameters and passive effects). Percentages are relative to the ★1 value.
Stats
Work Suitability
1- Generating ElectricityLv.4
Details
- Size
- M
- Food Amount
- 4
- Nocturnal
- No
- Edible
- Yes
- Gender Ratio
- Male 50% · Female 50%
- Sell Price
- 1,205
- Breeding Rank
- 1920
Signature Passive Skills
This Pal has no signature passive skills.
Active Skills (by level)
11| Level | Skill | Power | Element | Type | Cooldown |
|---|---|---|---|---|---|
| Lv.1 | Double Fang (Electric) | 40 | Electric | Melee1.8m | 2s |
| Lv.2 | Fierce Fang (Electric) | 50 | Electric | Melee8~9m | 2s |
| Lv.3 | Bog Blast | 40 | Ground | Ranged5~50m | 2s |
| Lv.7 | Shockwave | 80 | Electric | Ranged3m | 4s |
| Lv.15 | Spark Blast | 50 | Electric | Ranged12~50m | 2s |
| Lv.22 | Stone Blast | 80 | Ground | Ranged5~40m | 4s |
| Lv.26 | Beckon Lightning | 100 | Electric | Melee5~12m | 8s |
| Lv.30 | Electric Ball | 100 | Electric | Ranged5~25m | 8s |
| Lv.40 | Lightning Streak | 160 | Electric | Ranged5~20m | 8s |
| Lv.50 | Lightning Bolt | 450 | Electric | Ranged5~30m | 20s |
| Lv.70 | Thunderstorm | 600 | Electric | Ranged50m | 30s |
Drops
1| Item | Rate | Qty |
|---|---|---|
| 100% | ×1–2 |
Habitat
