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Electricity Capable

Paldeck #98, Rayhound is a Electric-type Pal of Rarity 5. Attack 16th pct, defense 22nd pct, HP average (36th pct). It is weak to Ground. Work suitability: Electricity Lv.4. Skills: Thunderstorm (Power 600) and Lightning Bolt (Power 450). Used as breeding material for 3 Pals (e.g., Dinossom Lux, Penking Lux). Drops Electric Organ, useful crafting materials. Habitat: found day and night in overworld (Lv.31–58).

In-game Paldeck Description

At full speed, it could be mistaken for a bolt of lightning. When two Rayhounds collide, a thunderous roar echoes through the air.

Partner Skill

The ability this Pal grants while it is in your party. Pals whose values scale with Condensation (★) list every rank below.

Lightning Shepherd

Game data

Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Rayhound)

Required gear

This partner skill only works once you craft the gear below and equip it on the Pal.

  • Rayhound SaddleTech Lv30 · 2pt
Condensation ★1–★5 scaling

Condensation (★) is the rank you raise by merging duplicate Pals. Only values that actually change with rank are listed, and the part of each description that changes per rank is highlighted.

Description by rank

★1
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Rayhound)
★2
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 9% for each other Electric Pal in your party. (Excluding Rayhound)
★3
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 13% for each other Electric Pal in your party. (Excluding Rayhound)
★4
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 18% for each other Electric Pal in your party. (Excluding Rayhound)
★5
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 25% for each other Electric Pal in your party. (Excluding Rayhound)

Source: the game's internal data tables (partner skill parameters and passive effects). Percentages are relative to the ★1 value.

Stats

Base stat total270HP + Attack + Defense. Passives, friendship bonuses, and stat fruits all apply to this Attack stat (melee attack is listed separately). The total itself is derived by this site, not an in-game stat.
HP90
Ranged Attack100
Melee Attack100
Defense80
Support100
Work Speed100
Stamina100
Walk Speed210
Run Speed700
Ride Sprint Speed1,150
Transport Speed455

Work Suitability

1
  • Generating ElectricityLv.4

Details

Size
M
Food Amount
4
Nocturnal
No
Edible
Yes
Gender Ratio
Male 50% · Female 50%
Sell Price
1,205
Breeding Rank
1920

Signature Passive Skills

This Pal has no signature passive skills.

Active Skills (by level)

11
Active Skills (by level)
LevelSkillPowerElementTypeCooldown
Lv.1Double Fang (Electric)40ElectricMelee1.8m2s
Lv.2Fierce Fang (Electric)50ElectricMelee8~9m2s
Lv.3Bog Blast40GroundRanged5~50m2s
Lv.7Shockwave80ElectricRanged3m4s
Lv.15Spark Blast50ElectricRanged12~50m2s
Lv.22Stone Blast80GroundRanged5~40m4s
Lv.26Beckon Lightning100ElectricMelee5~12m8s
Lv.30Electric Ball100ElectricRanged5~25m8s
Lv.40Lightning Streak160ElectricRanged5~20m8s
Lv.50Lightning Bolt450ElectricRanged5~30m20s
Lv.70Thunderstorm600ElectricRanged50m30s

Drops

1
Drops
ItemRateQty
Electric Organ100%×1–2

Habitat

Spawn levelLv.3158
Habitat locations on the main world map
Main mapWildAlpha