GUIDE
Pal Lab research tree
Every Pal Lab research laid out as a tree per work suitability. Effects, values, materials and work amounts are raw game data, and each effect sentence is the game's own wording.
- Researches
- 168
- Researches
- 168
- Work trees
- 9
- Deepest chain
- 8 deep
- Total work
- 264,025,000
- Materials to finish
- 32,338
The 9 work suitability trees
The Lab splits into one tree per work suitability. The scale of each tree differs wildly, so the bars are relative to the heaviest tree.
Handiwork22 researches
Work53,200,000
- Work Speed for Handiwork 45%
- Research Speed of Handiwork 20%
- Large Toolbox Lv 20
Kindling20 researches
Work51,050,000
- Work Speed for Kindling 45%
- Research Speed of Kindling 20%
- Flame Cauldron Lv 21
Generating Electricity18 researches
Work49,850,000
- Work Speed for Generating Electricity 45%
- Research Speed of Generating Electricity 20%
- Electric Pylon Lv 48
Medicine Production15 researches
Work41,650,000
- Work Speed for Medicine Production 45%
- Research Speed of Medicine Production 20%
- Witch Cauldron Lv 32
Mining19 researches
Work17,300,000
- Work Speed for Mining 45%
- Research Speed of Mining 20%
- Mining Cart Lv 30
Planting19 researches
Work17,000,000
- Work Speed for Planting 45%
- Research Speed of Planting 20%
- Flower Bed Lv 24
- Silo Lv 25
Watering18 researches
Work16,550,000
- Work Speed for Watering 45%
- Research Speed of Watering 20%
- Water Fountain Lv 23
Lumbering18 researches
Work15,850,000
- Work Speed for Lumbering 45%
- Research Speed of Lumbering 20%
- Stump and Axe Lv 28
Full research tree
Indented by prerequisite. One step of indentation is one prerequisite: an indented entry only opens once the entry above it is finished.
Handiwork22 researches
- Handiwork Speed 1bIsEssentialWork Speed for Handiwork 10%
Work 50,0003 follow-ups
- Handiwork Speed 2Work Speed for Handiwork 5%
Work 200,000After: Handiwork Speed 12 follow-ups
- Sphere Duplication Technique 1Additional Crafting Probability of Sphere 5%
Work 200,000After: Handiwork Speed 21 follow-ups
- Ammunition Duplication Technique 1Additional Crafting Probability of Ammunition 5%
Work 500,000After: Sphere Duplication Technique 11 follow-ups
- Sphere Duplication Technique 2bIsEssentialAdditional Crafting Probability of Sphere 10%
Work 2,500,000After: Ammunition Duplication Technique 11 follow-ups
- Ammunition Duplication Technique 2bIsEssentialAdditional Crafting Probability of Ammunition 10%
Work 5,000,000After: Sphere Duplication Technique 2
- Large Toolbox DevelopmentUnlock Technology: Large Toolbox
Work 200,000After: Handiwork Speed 21 follow-upsLv 20
- Handiwork Speed 3Work Speed for Handiwork 5%
Work 500,000After: Large Toolbox Development1 follow-ups
- Handiwork Speed 4Work Speed for Handiwork 5%
Work 1,500,000After: Handiwork Speed 31 follow-ups
- Handiwork Speed 5bIsEssentialWork Speed for Handiwork 10%
Work 5,000,000After: Handiwork Speed 41 follow-ups
- Handiwork Speed 6bIsEssentialWork Speed for Handiwork 10%
Work 10,000,000After: Handiwork Speed 5
- Armor Crafting Optimization 1Materials Required for Producing Armor -5%
Work 200,000After: Handiwork Speed 11 follow-ups
- Pal Gear Crafting Cost-Saving Technique 1Materials Required for Producing Pal Gear -5%
Work 150,000After: Armor Crafting Optimization 11 follow-ups
- Weapon Crafting Optimization Technique 1Materials Required for Producing Weapon -5%
Work 500,000After: Pal Gear Crafting Cost-Saving Technique 11 follow-ups
- Armor Crafting Optimization Technique 2bIsEssentialMaterials Required for Producing Armor -10%
Work 1,500,000After: Weapon Crafting Optimization Technique 11 follow-ups
- Pal Gear Crafting Optimization Technique 2bIsEssentialMaterials Required for Producing Pal Gear -10%
Work 2,000,000After: Armor Crafting Optimization Technique 21 follow-ups
- Weapon Crafting Optimization Technique 2bIsEssentialMaterials Required for Producing Weapon -10%
Work 5,000,000After: Pal Gear Crafting Optimization Technique 2
- Handiwork Research Tips 1Research Speed of Handiwork 10%
Work 200,000After: Handiwork Speed 11 follow-ups
- Handiwork Research Tips 2Research Speed of Handiwork 10%
Work 500,000After: Handiwork Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 2,500,000After: Handiwork Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 5,000,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialAttack of Base Pals 2%
Work 10,000,000After: Base Pal Enhancement 2
Kindling20 researches
- Kindling Research 1bIsEssentialWork Speed for Kindling 10%
Work 50,0003 follow-ups
- Kindling Research 2Work Speed for Kindling 5%
Work 200,000After: Kindling Research 12 follow-ups
- Mass Cooking Technique 1Additional Crafting Probability of Cooking 5%
Work 200,000After: Kindling Research 21 follow-ups
- Refinement Technique 1bIsEssentialAdditional Crafting Probability of Ingot 5%
Work 500,000After: Mass Cooking Technique 11 follow-ups
- Mass Cooking Technique 2bIsEssentialAdditional Crafting Probability of Cooking 10%
Work 2,500,000After: Refinement Technique 11 follow-ups
- Refinement Technique 2bIsEssentialAdditional Crafting Probability of Ingot 10%
Work 5,000,000After: Mass Cooking Technique 2
- Flame Cauldron DevelopmentUnlock Technology: Flame Cauldron
Work 200,000After: Kindling Research 21 follow-upsLv 21
- Kindling Research 3Work Speed for Kindling 5%
Work 500,000After: Flame Cauldron Development1 follow-ups
- Kindling Research 4Work Speed for Kindling 5%
Work 1,500,000After: Kindling Research 31 follow-ups
- Kindling Research 5bIsEssentialWork Speed for Kindling 10%
Work 5,000,000After: Kindling Research 41 follow-ups
- Kindling Research 6bIsEssentialWork Speed for Kindling 10%
Work 10,000,000After: Kindling Research 5
- Incubation Acceleration 1Egg Hatching Speed 5%
Work 200,000After: Kindling Research 11 follow-ups
- Incubation Acceleration 2bIsEssentialEgg Hatching Speed 10%
Work 500,000After: Incubation Acceleration 11 follow-ups
- Incubation Acceleration 3Egg Hatching Speed 5%
Work 1,500,000After: Incubation Acceleration 21 follow-ups
- Incubation Acceleration 4bIsEssentialEgg Hatching Speed 10%
Work 5,000,000After: Incubation Acceleration 3
- Kindling Research Tips 1Research Speed of Kindling 10%
Work 200,000After: Kindling Research 11 follow-ups
- Kindling Research Tips 2Research Speed of Kindling 10%
Work 500,000After: Kindling Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 2,500,000After: Kindling Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 5,000,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialDefense of Base Pals 2%
Work 10,000,000After: Base Pal Enhancement 2
Generating Electricity18 researches
- Generating Electricity Research 1bIsEssentialWork Speed for Generating Electricity 10%
Work 150,0003 follow-ups
- Generating Electricity Research 2Work Speed for Generating Electricity 5%
Work 200,000After: Generating Electricity Research 12 follow-ups
- Generating Electricity Research 3Work Speed for Generating Electricity 5%
Work 1,000,000After: Generating Electricity Research 21 follow-ups
- Electric Pylon DevelopmentUnlock Technology: Electric Pylon
Work 500,000After: Generating Electricity Research 31 follow-upsLv 48
- Generating Electricity Research 4Work Speed for Generating Electricity 5%
Work 2,000,000After: Electric Pylon Development1 follow-ups
- Generating Electricity Research 5bIsEssentialWork Speed for Generating Electricity 10%
Work 5,000,000After: Generating Electricity Research 41 follow-ups
- Generating Electricity Research 6bIsEssentialWork Speed for Generating Electricity 10%
Work 10,000,000After: Generating Electricity Research 5
- Power Saving Mastery 1Power Consumption -5%
Work 1,000,000After: Generating Electricity Research 21 follow-ups
- Power Saving Mastery 2Power Consumption -5%
Work 2,000,000After: Power Saving Mastery 11 follow-ups
- Power Saving Mastery 3bIsEssentialPower Consumption -10%
Work 5,000,000After: Power Saving Mastery 2
- Power Storage Solutions 1Power Storage Capacity 20%
Work 500,000After: Generating Electricity Research 11 follow-ups
- Power Storage Solutions 2Power Storage Capacity 20%
Work 1,000,000After: Power Storage Solutions 11 follow-ups
- Power Storage Solutions 3bIsEssentialPower Storage Capacity 30%
Work 2,000,000After: Power Storage Solutions 2
- Generating Electricity Research Tips 1Research Speed of Generating Electricity 10%
Work 500,000After: Generating Electricity Research 11 follow-ups
- Generating Electricity Research Tips 2Research Speed of Generating Electricity 10%
Work 1,000,000After: Generating Electricity Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 3,000,000After: Generating Electricity Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 5,000,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialAttack of Base Pals 2%
Work 10,000,000After: Base Pal Enhancement 2
Medicine Production15 researches
- Medicine Production Research 1bIsEssentialWork Speed for Medicine Production 10%
Work 50,0002 follow-ups
- Medicine Production Research 2Work Speed for Medicine Production 5%
Work 200,000After: Medicine Production Research 12 follow-ups
- Witch's Cauldron DevelopmentTechnology Unlock: Witch's Cauldron
Work 200,000After: Medicine Production Research 21 follow-upsLv 32
- Medicine Production Research 3Work Speed for Medicine Production 5%
Work 500,000After: Witch's Cauldron Development1 follow-ups
- Medicine Production Research 4Work Speed for Medicine Production 5%
Work 1,500,000After: Medicine Production Research 31 follow-ups
- Medicine Production Research 5bIsEssentialWork Speed for Medicine Production 10%
Work 5,000,000After: Medicine Production Research 41 follow-ups
- Medicine Production Research 6bIsEssentialWork Speed for Medicine Production 10%
Work 10,000,000After: Medicine Production Research 5
- Pharmaceutical Cost-Saving Technique 1Materials Required for Producing Medicine -5%
Work 500,000After: Medicine Production Research 21 follow-ups
- Pharmaceutical Cost-Saving Technique 2Materials Required for Producing Medicine -5%
Work 1,500,000After: Pharmaceutical Cost-Saving Technique 11 follow-ups
- Pharmaceutical Cost-Saving Technique 3bIsEssentialMaterials Required for Producing Medicine -10%
Work 5,000,000After: Pharmaceutical Cost-Saving Technique 2
- Medicine Production Research Tips 1Research Speed of Medicine Production 10%
Work 200,000After: Medicine Production Research 11 follow-ups
- Medicine Production Research Tips 2Research Speed of Medicine Production 10%
Work 500,000After: Medicine Production Research Tips 11 follow-ups
- Pals at Base Enhancement 1Defense of Base Pals 2%
Work 1,500,000After: Medicine Production Research Tips 21 follow-ups
- Pals at Base Enhancement 2Attack of Base Pals 2%
Work 5,000,000After: Pals at Base Enhancement 11 follow-ups
- Pals at Base Enhancement 3Attack of Base Pals 2%
Work 10,000,000After: Pals at Base Enhancement 2
Mining19 researches
- Mining Research 1bIsEssentialWork Speed for Mining 10%
Work 50,0003 follow-ups
- Mining Research 2Work Speed for Mining 5%
Work 150,000After: Mining Research 11 follow-ups
- Mining Cart DevelopmentUnlock Technology: Mining Cart
Work 150,000After: Mining Research 21 follow-upsLv 30
- Mining Research 3Work Speed for Mining 5%
Work 300,000After: Mining Cart Development2 follow-ups
- Mining Research 4Work Speed for Mining 5%
Work 750,000After: Mining Research 31 follow-ups
- Mining Research 5bIsEssentialWork Speed for Mining 10%
Work 1,500,000After: Mining Research 41 follow-ups
- Mining Research 6bIsEssentialWork Speed for Mining 10%
Work 3,000,000After: Mining Research 5
- Crude Oil Extraction Efficiency 1Crude Oil Extraction Speed 20%
Work 750,000After: Mining Research 31 follow-ups
- Crude Oil Extraction Efficiency 2Crude Oil Extraction Speed 30%
Work 1,000,000After: Crude Oil Extraction Efficiency 11 follow-ups
- Crude Oil Extraction Efficiency 3bIsEssentialCrude Oil Extraction Speed 40%
Work 1,500,000After: Crude Oil Extraction Efficiency 2
- Time-Saving Expedition 1Expedition Time -5%
Work 150,000After: Mining Research 11 follow-ups
- Mastery of Expeditions 1Expedition Reward 5%
Work 300,000After: Time-Saving Expedition 11 follow-ups
- Time-Saving Expedition 2bIsEssentialExpedition Time -10%
Work 750,000After: Mastery of Expeditions 11 follow-ups
- Mastery of Expeditions 2bIsEssentialExpedition Reward 10%
Work 1,000,000After: Time-Saving Expedition 2
- Mining Research Tips 1Research Speed of Mining 10%
Work 150,000After: Mining Research 11 follow-ups
- Mining Research Tips 2Research Speed of Mining 10%
Work 300,000After: Mining Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 1,000,000After: Mining Research Tips 21 follow-ups
- Base Pal Enhancement 2Attack of Base Pals 2%
Work 1,500,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3Attack of Base Pals 2%
Work 3,000,000After: Base Pal Enhancement 2
Planting19 researches
- Planting Research 1bIsEssentialWork Speed for Planting 10%
Work 50,0003 follow-ups
- Planting Research 2Work Speed for Planting 5%
Work 150,000After: Planting Research 11 follow-ups
- Flower Bed DevelopmentUnlock Technology: Flower Bed
Work 150,000After: Planting Research 21 follow-upsLv 24
- Silo DevelopmentUnlock Technology: Silo
Work 200,000After: Flower Bed Development1 follow-upsLv 25
- Planting Research 3Work Speed for Planting 5%
Work 300,000After: Silo Development1 follow-ups
- Planting Research 4Work Speed for Planting 5%
Work 750,000After: Planting Research 31 follow-ups
- Planting Research 5bIsEssentialWork Speed for Planting 10%
Work 1,500,000After: Planting Research 41 follow-ups
- Planting Research 6bIsEssentialWork Speed for Planting 10%
Work 3,000,000After: Planting Research 5
- Crop Knowledge 1Plantation Crop Growth Rate 5%
Work 150,000After: Planting Research 12 follow-ups
- Harvest Knowledge 1bIsEssentialPlantation Harvest Yield 10%
Work 300,000After: Crop Knowledge 11 follow-ups
- Harvest Knowledge 2Plantation Harvest Yield 10%
Work 750,000After: Harvest Knowledge 11 follow-ups
- Harvest Knowledge 3bIsEssentialPlantation Harvest Yield 10%
Work 1,500,000After: Harvest Knowledge 2
- Crop Knowledge 2Plantation Crop Growth Rate 5%
Work 750,000After: Crop Knowledge 11 follow-ups
- Crop Knowledge 3Plantation Crop Growth Rate 10%
Work 1,500,000After: Crop Knowledge 2
- Planting Research Tips 1Research Speed of Planting 10%
Work 150,000After: Planting Research 11 follow-ups
- Planting Research Tips 2Research Speed of Planting 10%
Work 300,000After: Planting Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 1,000,000After: Planting Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 1,500,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialDefense of Base Pals 2%
Work 3,000,000After: Base Pal Enhancement 2
Watering18 researches
- Watering Research 1bIsEssentialWork Speed for Watering 10%
Work 50,0003 follow-ups
- Watering Research 2Work Speed for Watering 5%
Work 150,000After: Watering Research 12 follow-ups
- Fountain DevelopmentUnlock Technology: Fountain
Work 150,000After: Watering Research 21 follow-upsLv 23
- Watering Research 3Work Speed for Watering 5%
Work 300,000After: Fountain Development1 follow-ups
- Watering Research 4Work Speed for Watering 5%
Work 750,000After: Watering Research 31 follow-ups
- Watering Research 5bIsEssentialWork Speed for Watering 10%
Work 1,500,000After: Watering Research 41 follow-ups
- Watering Research 6bIsEssentialWork Speed for Watering 10%
Work 3,000,000After: Watering Research 5
- Paldium Crushing Technique 1Additional Crafting Probability of Ore 5%
Work 500,000After: Watering Research 21 follow-ups
- Paldium Crushing Technique 2bIsEssentialAdditional Crafting Probability of Ore 10%
Work 1,000,000After: Paldium Crushing Technique 1
- Crop Knowledge 1Plantation Crop Growth Rate 5%
Work 150,000After: Watering Research 11 follow-ups
- Harvest Knowledge 1bIsEssentialPlantation Harvest Yield 10%
Work 300,000After: Crop Knowledge 11 follow-ups
- Crop Knowledge 2Plantation Crop Growth Rate 10%
Work 750,000After: Harvest Knowledge 11 follow-ups
- Harvest Knowledge 2bIsEssentialPlantation Harvest Yield 10%
Work 1,500,000After: Crop Knowledge 2
- Watering Research Tips 1Research Speed of Watering 10%
Work 200,000After: Watering Research 11 follow-ups
- Watering Research Tips 2Research Speed of Watering 10%
Work 750,000After: Watering Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 1,000,000After: Watering Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 1,500,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialAttack of Base Pals 2%
Work 3,000,000After: Base Pal Enhancement 2
Lumbering18 researches
- Lumbering Research 1bIsEssentialWork Speed for Lumbering 10%
Work 50,0003 follow-ups
- Lumbering Research 2Work Speed for Lumbering 5%
Work 150,000After: Lumbering Research 11 follow-ups
- Stump and Axe DevelopmentUnlock Technology: Stump and Axe
Work 150,000After: Lumbering Research 21 follow-upsLv 28
- Lumbering Research 3Work Speed for Lumbering 5%
Work 300,000After: Stump and Axe Development1 follow-ups
- Lumbering Research 4Work Speed for Lumbering 5%
Work 750,000After: Lumbering Research 31 follow-ups
- Lumbering Research 5bIsEssentialWork Speed for Lumbering 10%
Work 1,500,000After: Lumbering Research 41 follow-ups
- Lumbering Research 6bIsEssentialWork Speed for Lumbering 10%
Work 3,000,000After: Lumbering Research 5
- Time-Saving Expedition 1Expedition Time -5%
Work 150,000After: Lumbering Research 12 follow-ups
- Mastery of Expeditions 1Expedition Reward 5%
Work 300,000After: Time-Saving Expedition 11 follow-ups
- Mastery of Expeditions 2bIsEssentialExpedition Reward 10%
Work 750,000After: Mastery of Expeditions 11 follow-ups
- Mastery of Expeditions 3Expedition Reward 5%
Work 1,500,000After: Mastery of Expeditions 2
- Time-Saving Expedition 2bIsEssentialExpedition Time -10%
Work 300,000After: Time-Saving Expedition 11 follow-ups
- Time-Saving Expedition 3Expedition Time -5%
Work 1,000,000After: Time-Saving Expedition 2
- Lumbering Research Tips 1Research Speed of Lumbering 10%
Work 150,000After: Lumbering Research 11 follow-ups
- Lumbering Research Tips 2Research Speed of Lumbering 10%
Work 300,000After: Lumbering Research Tips 11 follow-ups
- Base Pal Enhancement 1Defense of Base Pals 2%
Work 1,000,000After: Lumbering Research Tips 21 follow-ups
- Base Pal Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 1,500,000After: Base Pal Enhancement 11 follow-ups
- Base Pal Enhancement 3bIsEssentialDefense of Base Pals 2%
Work 3,000,000After: Base Pal Enhancement 2
Cooling19 researches
- Cooling Storage 1bIsEssentialItem Decay Speed -10%
Work 5,0003 follow-ups
- Cooling Research 1bIsEssentialWork Speed for Cooling 10%
Work 15,000After: Cooling Storage 12 follow-ups
- Cooling Storage 2Item Decay Speed -5%
Work 15,000After: Cooling Research 11 follow-ups
- Cooling Storage 3Item Decay Speed -5%
Work 30,000After: Cooling Storage 21 follow-ups
- Cooling Storage 4bIsEssentialItem Decay Speed -10%
Work 75,000After: Cooling Storage 3
- Snowman DevelopmentbIsEssentialTechnology Unlock: Snowman
Work 15,000After: Cooling Research 11 follow-upsLv 33
- Cooling Research 2Work Speed for Cooling 5%
Work 30,000After: Snowman Development1 follow-ups
- Cooling Research 3Work Speed for Cooling 5%
Work 75,000After: Cooling Research 21 follow-ups
- Cooling Research 4bIsEssentialWork Speed for Cooling 10%
Work 150,000After: Cooling Research 31 follow-ups
- Cooling Research 5bIsEssentialWork Speed for Cooling 10%
Work 300,000After: Cooling Research 4
- Incubation Acceleration 1Egg Hatching Speed 5%
Work 15,000After: Cooling Storage 11 follow-ups
- Incubation Acceleration 2bIsEssentialEgg Hatching Speed 10%
Work 30,000After: Incubation Acceleration 11 follow-ups
- Incubation Acceleration 3Egg Hatching Speed 5%
Work 75,000After: Incubation Acceleration 21 follow-ups
- Incubation Acceleration 4bIsEssentialEgg Hatching Speed 10%
Work 150,000After: Incubation Acceleration 3
- Cooling Research Tips 1Research Speed of Cooling 10%
Work 15,000After: Cooling Storage 11 follow-ups
- Cooling Research Tips 2Research Speed of Cooling 10%
Work 30,000After: Cooling Research Tips 11 follow-ups
- Pals at Base Enhancement 1Defense of Base Pals 2%
Work 100,000After: Cooling Research Tips 21 follow-ups
- Pals at Base Enhancement 2bIsEssentialAttack of Base Pals 2%
Work 150,000After: Pals at Base Enhancement 11 follow-ups
- Pals at Base Enhancement 3bIsEssentialDefense of Base Pals 2%
Work 300,000After: Pals at Base Enhancement 2
Work speed cap per work suitability
How much work speed rises once every research in that tree is done. The sentence is the game's own effect wording; the number adds up the values listed in that tree.
| Effect | Researches | Values used |
|---|---|---|
| Work Speed for Lumbering 45% | 6 | 5 · 10 |
| Work Speed for Kindling 45% | 6 | 5 · 10 |
| Work Speed for Generating Electricity 45% | 6 | 5 · 10 |
| Work Speed for Handiwork 45% | 6 | 5 · 10 |
| Work Speed for Mining 45% | 6 | 5 · 10 |
| Work Speed for Medicine Production 45% | 6 | 5 · 10 |
| Work Speed for Planting 45% | 6 | 5 · 10 |
| Work Speed for Watering 45% | 6 | 5 · 10 |
| Work Speed for Cooling 40% | 5 | 5 · 10 |
The game tables say nothing about how these effects stack. The totals here simply add up the listed values; whether the game multiplies or adds them is unverified.
Every other effect total
Everything except work speed. The same effect is counted separately when it targets a different work suitability or item type.
| Effect | Researches | Values used |
|---|---|---|
| Crude Oil Extraction Speed 90% | 3 | 20 · 30 · 40 |
| Power Storage Capacity 70% | 3 | 20 · 30 |
| Egg Hatching Speed 60% | 8 | 5 · 10 |
| Plantation Harvest Yield 50% | 5 | 10 |
| Expedition Reward 35% | 5 | 5 · 10 |
| Expedition Time -35% | 5 | -10 · -5 |
| Plantation Crop Growth Rate 35% | 5 | 5 · 10 |
| Item Decay Speed -30% | 4 | -10 · -5 |
| Attack of Base Pals 28% | 14 | 2 |
| Defense of Base Pals 26% | 13 | 2 |
| Power Consumption -20% | 3 | -10 · -5 |
| Research Speed of Cooling 20% | 2 | 10 |
| Research Speed of Lumbering 20% | 2 | 10 |
| Research Speed of Kindling 20% | 2 | 10 |
| Research Speed of Generating Electricity 20% | 2 | 10 |
| Research Speed of Handiwork 20% | 2 | 10 |
| Research Speed of Mining 20% | 2 | 10 |
| Research Speed of Medicine Production 20% | 2 | 10 |
| Research Speed of Planting 20% | 2 | 10 |
| Research Speed of Watering 20% | 2 | 10 |
| Materials Required for Producing Medicine -20% | 3 | -10 · -5 |
| Additional Crafting Probability of Ammunition 15% | 2 | 5 · 10 |
| Additional Crafting Probability of Sphere 15% | 2 | 5 · 10 |
| Additional Crafting Probability of Cooking 15% | 2 | 5 · 10 |
| Additional Crafting Probability of Ingot 15% | 2 | 5 · 10 |
| Additional Crafting Probability of Ore 15% | 2 | 5 · 10 |
| Materials Required for Producing Armor -15% | 2 | -10 · -5 |
| Materials Required for Producing Pal Gear -15% | 2 | -10 · -5 |
| Materials Required for Producing Weapon -15% | 2 | -10 · -5 |
The game tables say nothing about how these effects stack. The totals here simply add up the listed values; whether the game multiplies or adds them is unverified.
Researches with identical names exist in several trees and their effects can differ — one identically named base Pal upgrade raises attack in one tree and defence in another. Every entry therefore states its tree, and no summary table groups researches by name alone.
Structures only research unlocks
These structures never appear in the technology tree until the matching research is finished. They are also the only researches that carry a dedicated description instead of a numeric effect.
Large Toolbox2 tech pointsHandiwork
Large Toolbox DevelopmentUnlock Technology: Large ToolboxWork 200,000After: Handiwork Speed 21 follow-upsLv 20
Flame Cauldron2 tech pointsKindling
Flame Cauldron DevelopmentUnlock Technology: Flame CauldronWork 200,000After: Kindling Research 21 follow-upsLv 21
Water Fountain2 tech pointsWatering
Fountain DevelopmentUnlock Technology: FountainWork 150,000After: Watering Research 21 follow-upsLv 23
Flower Bed2 tech pointsPlanting
Flower Bed DevelopmentUnlock Technology: Flower BedWork 150,000After: Planting Research 21 follow-upsLv 24
Silo2 tech pointsPlanting
Silo DevelopmentUnlock Technology: SiloWork 200,000After: Flower Bed Development1 follow-upsLv 25
Stump and Axe2 tech pointsLumbering
Stump and Axe DevelopmentUnlock Technology: Stump and AxeWork 150,000After: Lumbering Research 21 follow-upsLv 28
Mining Cart2 tech pointsMining
Mining Cart DevelopmentUnlock Technology: Mining CartWork 150,000After: Mining Research 21 follow-upsLv 30
Witch Cauldron2 tech pointsMedicine Production
Witch's Cauldron DevelopmentTechnology Unlock: Witch's CauldronWork 200,000After: Medicine Production Research 21 follow-upsLv 32
Snowman2 tech pointsCooling
Snowman DevelopmentbIsEssentialTechnology Unlock: SnowmanWork 15,000After: Cooling Research 11 follow-upsLv 33
Electric Pylon2 tech pointsGenerating Electricity
Electric Pylon DevelopmentUnlock Technology: Electric PylonWork 500,000After: Generating Electricity Research 31 follow-upsLv 48
Unlocked structures are listed by name only. This site does not yet carry material or performance data for structures, so they are not linked.
The player level needed to start a research is not in the research table. A level cap exists only for the 10 researches that unlock a technology, and only those 10 show a level here.
Material burden
The materials across all 168 researches, sorted by total amount needed, with the number of researches each one appears in listed alongside. What costs the most in total and what shows up in the most researches are not the same thing.
| Materials | Total needed | Used in |
|---|---|---|
| 6,450 | 23 | |
| 3,663 | 157 | |
| 1,760 | 10 | |
| 1,670 | 17 | |
| 1,430 | 110 | |
| 1,285 | 16 | |
| 1,210 | 14 | |
| 1,100 | 11 | |
| 1,080 | 6 | |
| 1,040 | 12 | |
| 1,030 | 8 | |
| 1,000 | 10 | |
| 1,000 | 2 | |
| 820 | 8 | |
| 570 | 19 | |
| 480 | 4 | |
| 450 | 8 | |
| 440 | 8 | |
| 360 | 4 | |
| 330 | 7 | |
| 275 | 8 | |
| 265 | 6 | |
| 250 | 2 | |
| 250 | 9 |
+35 more
Work amount ladder
The work amount values that actually occur in the data, and how many researches sit on each. The set of values is fixed, so the walls are plain to see.
- 5,0001
- 15,0005
- 30,0004
- 50,0007
- 75,0003
- 100,0001
- 150,00020
- 200,00016
- 300,00014
- 500,00015
- 750,00011
- 1,000,00012
- 1,500,00020
- 2,000,0004
- 2,500,0004
- 3,000,0009
- 5,000,00014
- 10,000,0008
Research duration is not in the tables. Work amount is a unitless integer, and the real time depends on the suitability rank of the Pals you assign and on research speed effects, so it is not converted into minutes or hours.
Sources, and what is deliberately missing
What this page is based on, and what it does not answer. The items below are absent from the game data, so filling them in would be inventing them.
- The game tables say nothing about how these effects stack. The totals here simply add up the listed values; whether the game multiplies or adds them is unverified.
- Research duration is not in the tables. Work amount is a unitless integer, and the real time depends on the suitability rank of the Pals you assign and on research speed effects, so it is not converted into minutes or hours.
- What bIsEssential means in game is not settled by the table. It matches neither 'has follow-up research' nor any single path. So it is not translated as 'required' — the raw field name is shown instead.
- Each research also carries an AssignDefineId, but it appears nowhere outside this one table, so it cannot be linked to any Pal or structure. It is therefore not shown.
- The player level needed to start a research is not in the research table. A level cap exists only for the 10 researches that unlock a technology, and only those 10 show a level here.
- There is no research priority or recommended order in the game data. This page shows work amounts and effect values as they are; it does not nominate a research to take first.
- Researches with identical names exist in several trees and their effects can differ — one identically named base Pal upgrade raises attack in one tree and defence in another. Every entry therefore states its tree, and no summary table groups researches by name alone.
- Unlocked structures are listed by name only. This site does not yet carry material or performance data for structures, so they are not linked.
- Work suitability rank and Lab trees are different things. Research never raises a Pal's suitability rank, and no rank figure appears anywhere on this page.
Sources: the game's research table (DT_LabResearchDataTable), its display text (DT_LabResearchText) and the technology table (DT_TechnologyRecipeUnlock). Each effect sentence fills in the game's own template.