Skip to content
Palpedia

Results: 5

  • Pages

    Paldeck
  • Skills
  • Passives
  • Item Database
  • Technology Tree

↑↓ to navigate · Enter to open · Esc to close

EN

GUIDE

Palworld Skills Ranked by Damage Per Second

The game shows only a skill's raw power. But higher-power skills tend to have longer cooldowns, so picking by raw power often gets you less actual damage. This page re-ranks 328 active skills by power divided by cooldown. Neither the game nor the source data contains this number — this site computes it.

Ranked by damage per second

Sorted by power divided by cooldown, ties broken by name. The last column is the rank by raw power alone; the wider the gap between the two, the more cooldown changed the picture.

#SkillElementPowerCooldownPer secondRank by power
1Slime Press (Rainbow)Neutral1001100.0252
2Sword ChargeNeutral80180.0258
3Winged AssaultNeutral70170.0274
4Ocular RushDark60160.0277
5Slime Press (Dark)Dark50150.0282
6Slime Press (Fire)Fire50150.0282
7Slime Press (Grass)Grass50150.0282
8Slime Press (Neutral)Neutral50150.0282
9Slime Press (Water)Water50150.0282
10Predator BlastNeutral6002030.045
11Servant CallDark3001030.0145
12Royal StepNeutral8003026.72
13Sacred RainNeutral8003026.72
14Spore BurstGrass8003026.72
15Toxic DanceDark8003026.72
16Aqua GunWater50225.0282
17Dark BallDark50225.0282
18Fierce FangNeutral50225.0282
19Fierce FangNeutral50225.0282
20Fierce Fang (Dark)Dark50225.0282
21Fierce Fang (Dark)Dark50225.0282
22Fierce Fang (Electric)Electric50225.0282
23Fierce Fang (Electric)Electric50225.0282
24Fierce Fang (Fire)Fire50225.0282
25Fierce Fang (Ground)Ground50225.0282
26Fierce Fang (Ground)Ground50225.0282
27Fierce Fang (Ice)Ice50225.0282
28Fluffy TackleNeutral50225.0282
29Spark BlastElectric50225.0282
30Absolute FrostIce7003023.37

Same power, different outcome

Two skills with identical listed power, 800 each. Royal Step on a 30s cooldown — 26.7 per second, #12 overall. Aqua Tornado on 40s — 20.0 per second, #132. In the game the two read the same.

Royal StepAqua Tornado

Strong skills that raw power hides

Inside the top 30 by damage per second, yet far down the raw-power list. These are the easiest to skip past when reading the crafting screen.

Skills the cooldown sinks

Inside the top 30 by raw power, yet they collapse once cooldown is counted. Picked from the skills you would actually shortlist. Unless you specifically need one big hit, do not read the raw-power rank at face value.

Top damage per second by element

The highest damage-per-second skill in each element. The count is how many skills of that element have both a power and a cooldown to compute from.

ElementTop by DPSPer secondSkills
NeutralSlime Press (Rainbow)100.047
DarkOcular Rush60.052
FireSlime Press (Fire)50.034
GrassSlime Press (Grass)50.035
WaterSlime Press (Water)50.031
ElectricFierce Fang (Electric)25.036
GroundFierce Fang (Ground)25.035
IceFierce Fang (Ice)25.035
DragonBeam Comet23.323

Melee versus ranged

Median damage per second is 20.0 for melee and 20.0 for ranged. Melee holds more short-cooldown skills, which lifts that median. Read it alongside the limits below — the time it takes to close the distance is not in this calculation.

What this number does not say

Damage per second here is simply power divided by cooldown. Animation time, projectile travel, missed shots, range, element matchups and your Pal's attack stat are all outside the calculation. So this table does not say a skill is strictly stronger — it says raw power alone hides an axis. Range and status effects are on each skill's own page.

Related pages