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GUIDE

All Implants

Every implant that grants a passive to a Pal, listed with the passive it applies. All effect values come straight from the game data.

Implants
60

A passive that is already attached will not stack from an implant. The number of slots is fixed per Pal.

What Implants Do

They are consumables that attach a single passive to a Pal. The name after the colon is the passive it grants, so you can tell what gets attached — but the game never shows you what that passive is actually worth.

Full List

All 60 implants, ordered by passive rank.

Implant items carry no in-game description text. The effects in this table are pulled from the passive each one grants. Browse all passives

ImplantPassive GrantedRankEffects
Disposable Implant: Demonic GraspDemon’s Hand5
  • Work Speed +90%
  • Sanity Drain +15%
  • World Tree Decay Immunity
Disposable Implant: Dimensional LeapDimensional Leap5
  • Move Speed +50%
  • Hunger Drain +15%
  • World Tree Decay Immunity
Disposable Implant: God of DestructionGod of Destruction5
  • Attack +40%
  • Defense +20%
  • HP -50%
  • World Tree Decay Immunity
Disposable Implant: HermitHermit Sage5
  • Sanity Drain -50%
  • Work Speed -20%
  • World Tree Decay Immunity
Disposable Implant: Sacred FleshSanctified Meat Shield5
  • Defense +50%
  • Attack -30%
  • World Tree Decay Immunity
Disposable Implant: Double-Edged Holy SwordTwin-Edged Holy Blade5
  • Attack +50%
  • Defense -30%
  • World Tree Decay Immunity
Disposable Implant: World Tree's BountyWorld Tree Seedbed5
  • Hunger Drain -50%
  • HP -20%
  • World Tree Decay Immunity
Disposable Implant: BabysitterBabysitter4
  • Egg Hatching Speed +30%
  • Ranch Breeding Speed +30%
Disposable Implant: Demon GodDemon God4
  • Attack +30%
  • Defense +5%
Implant: Demon GodDemon God4
  • Attack +30%
  • Defense +5%
Disposable Implant: Diamond BodyDiamond Body4
  • Defense +30%
  • Flinch Immunity
  • Knockback Immunity
Implant: Diamond BodyDiamond Body4
  • Defense +30%
  • Flinch Immunity
  • Knockback Immunity
Disposable Implant: Eternal EngineEternal Engine4
  • Pal Stamina +75%
Implant: Eternal EngineEternal Engine4
  • Pal Stamina +75%
Disposable Implant: Heart of the Immovable KingHeart of the Immovable King4
  • Sanity Drain -20%
Implant: Heart of the Immovable KingHeart of the Immovable King4
  • Sanity Drain -20%
Disposable Implant: Heavily ArmoredHeavily Armored4
  • Explosion Resistance +100%
Disposable Implant: IdiosyncraticIdiosyncratic4
  • HP Regeneration +50%
  • Burn Resistance +100%
  • Poison Resistance +100%
  • Defense +25%
Disposable Implant: ImmortalityImmortality4
  • Life Steal +5%
  • HP Regeneration +100%
  • Attack +15%
Disposable Implant: King of the WavesKing of the Waves4
  • Swim Speed +50%
Disposable Implant: Mastery of FastingMastery of Fasting4
  • Hunger Drain -20%
Implant: Mastery of FastingMastery of Fasting4
  • Hunger Drain -20%
Disposable Implant: Remarkable CraftsmanshipRemarkable Craftsmanship4
  • Work Speed +75%
Implant: Remarkable CraftsmanshipRemarkable Craftsmanship4
  • Work Speed +75%
Disposable Implant: SkymarcherSkymarcher4
  • Mount Jump Count +2
Disposable Implant: SwiftSwift4
  • Move Speed +30%
Implant: SwiftSwift4
  • Move Speed +30%
Disposable Implant: VampiricVampiric4
  • Nocturnal
  • Life Steal +5%
Implant: Ace SwimmerAce Swimmer3
  • Swim Speed +40%
Implant: ArtisanArtisan3
  • Work Speed +50%
Implant: Burly BodyBurly Body3
  • Defense +20%
  • Flinch Immunity
Implant: Diet LoverDiet Lover3
  • Hunger Drain -15%
Implant: FerociousFerocious3
  • Attack +20%
Implant: Healing CoachHealing Coach3
  • HP Regeneration +5%
Implant: Infinite StaminaInfinite Stamina3
  • Pal Stamina +50%
Implant: Logging ForemanLogging Foreman3
  • Logging Yield +25%
Implant: Mine ForemanMine Foreman3
  • Mining Yield +25%
Implant: Motivational LeaderMotivational Leader3
  • Work Speed +25%
Implant: NobleNoble3
  • Shop Sell Price +5%
  • Shop Buy Price -5%
Implant: Reload MasterReload Master3
  • Reload Speed +4%
Implant: RunnerRunner3
  • Move Speed +20%
Implant: SerenitySerenity3
  • Skill Cooldown Reduction +30%
  • Attack +10%
Implant: Stronghold StrategistStronghold Strategist3
  • Defense +10%
Implant: VanguardVanguard3
  • Attack +10%
Implant: Wellness WatcherWellness Watcher3
  • Player Stamina Drain -5%
Implant: WorkaholicWorkaholic3
  • Sanity Drain -15%
Implant: MuscleheadMusclehead2
  • Attack +30%
  • Work Speed -50%
Implant: BraveBrave1
  • Attack +10%
Implant: Dainty EaterDainty Eater1
  • Hunger Drain -10%
Implant: Fine FursFine Furs1
  • Shop Sell Price +3%
  • Shop Buy Price -3%
Implant: Fit as a FiddleFit as a Fiddle1
  • Pal Stamina +25%
Implant: Hard SkinHard Skin1
  • Defense +10%
Implant: ImpatientImpatient1
  • Skill Cooldown Reduction +15%
Implant: InsomniaInsomnia1
  • Nocturnal
Implant: NimbleNimble1
  • Move Speed +10%
Implant: Positive ThinkerPositive Thinker1
  • Sanity Drain -10%
Implant: SeriousSerious1
  • Work Speed +20%
Implant: Sleek StrokeSleek Stroke1
  • Swim Speed +30%
Implant: Work SlaveWork Slave1
  • Work Speed +30%
  • Attack -30%
Implant: Mercy HitMercy Hit-
  • Non-Lethal

1 implant(s) are left out because the passive they grant could not be confirmed. No passive matches the item id rule, and attaching one on name similarity alone would be wrong.